
Digital Gaidin
Manetheren Rising
30
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Posted - 2011.11.15 16:37:00 -
[2] - Quote
War Kitten wrote:Mikron Alexarr wrote:
There are still issues unaddressed. This is a nerf to low-sec population still. You're changing easy money to money in low-sec to a riskier venture than putting up a tower. At least the tower can try to defend itself. This feature is still broken for low-sec most of all. If you haven't gotten the message by now, you're not going to get it.
The chaos is coming.
This is where you're wrong. This is a buff to lowsec residency. Plucking the freely available rich fruit of lowsec PI and running off to hisec with it is the problem. If you want lowsec PI now you better be ready to build it, own it, and defend it. You can't just come in and harvest it and then leave any longer. Right, so I build it for ~26mil (factoring in LP cost) + build cost in materials, place it, and while offline it gets hit by some bored entities in and around LowSec who are flying around trolling for a fight. Obviously, outside of my timezone, so no fight occurs during the initial reinforcement.
So, comes out of reinforcement on my timezone and now... 1) Bring in Carriers into lowsec on an undefended planet to rep a PCO? Ha, bullshit unless I have some supers in the wings waiting. 2) Bring in logistics and a defense force capable of being mustered for a LowSec entity (10-20 pilots max)? Only real option, so lets play that out...
2a.... Hostiles don't show and blows the entire nights activities trying to rep the damn thing with Logistics... 2b.... Hostiles show BUT they don't give a damn about negative security status while we do, so they control the entire tempo of the fight... any friends we have coming along, etc... can't really partake without taking the security hits unless they attack first? 2c.... All parties don't care of security status, and *maybe* a battle occurs...
The only real "buff" to Low Security that I see here are the entities that operate on the negative side of CONCORD are at an advantage to run the planets, and they effectively now have a means to build infrastructure and charge for it. Due to the ability to control access though, it makes it too risky for carebears to really invest too much time and energy as there is always the possibility that the owner will cut off access and you will have to go through the eye gougingly painful process of winding down the planet using the launches (or more realistically just burn your investment and move elsewhere). For those who prefer to spend the majority of their time doing other things and PI was a fun side game, the only real viable options are Nullsec or empire after this change.
Ironically, it does further buff NPC corps as private corps like mine could be set red, but I don't think you can set noobie corps red? Those running Lowsec PCO's will have an all or none option with NPC corps (block/open all neutral) unless they want to control standings on individual players at a corporate level (now there's a nightmare!). |